MkGrr on DeviantArthttps://www.deviantart.com/mkgrr/art/Reconstruct-Subdiv-Zbrush-126709831MkGrr

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Reconstruct Subdiv Zbrush

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Description

Here a tips I discovered some time ago,
you can decrease the mesh density of DaZ's Victoria4 and
Michael4 with Zbrush using the Reconstruct Subdiv tools.

It can make some props like clothes easier to build, using
the new low basemesh as a start.

You need Zbrush 2.x and above and a standart 3D software
(3dsMax, Maya, C4D etc.)

Comments or questions are welcome as usual :)
Image size
1024x2921px 449.35 KB
© 2009 - 2024 MkGrr
Comments9
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CPT-HAZE's avatar
Is there a way to go even lower with the subdivisions? I'm trying to copy the topology to another model: but I dont want to topogun 10,000 polys by hand